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Chris Harvey

Chris Harvey

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Yo Frankie! the Open Game

You may remember project Orange’s open movie “Elephants Dream” and project Peach’s open movie “Big Buck Bunny“, they’ve continued with a new open project Apricot. This time it isn’t a movie but a 3D game! These are all projects by the Blender Foundation and the Institute for Open 3D Projects called the Blender Institute.

Elephants Dream:

Elephants Dream is the world’s first open movie, made entirely with open source graphics software such as Blender, and with all production files freely available to use however you please, under a Creative Commons license.

Big Buck Bunny:

As a follow-up to the successful project Orange’s “Elephants Dream”, the Blender Foundation initiated another open movie project. Again a small team (7) of the best 3D artists and developers in the Blender community have been invited to come together to work in Amsterdam from October 2007 until April 2008 on completing a short 3D animation movie. The team members will get a great studio facility and housing in Amsterdam, all travel costs reimbursed, and a fee sufficient to cover all expenses during the period.

The creative concept of “Peach” was completely different as for “Orange”. This time it is “funny and furry”!

Yo Frankie:

After Orange and Peach, Blender Institute continues with a new open project: Apricot. This time it isn’t a movie but a 3D game! Starting february 1st 2008, a small team of again the best 3D artist and developers will develop a game jointly with the on-line community. The main characters in the game are based on the short 3D animation open movie Peach

At the end of July 2008 the production ends and August is used for DVD and documentation making. Releasing the game at end of August.


Apricot Blender Game Engine Work in Progress 28/July from Campbell Barton on Vimeo.

Grab the OGG Theora file (46mb)

Wow how awesome does that look. Recently I’ve been using Blender for doing my video sequencing. Basically putting a collection of video clips in order to some syncronised audio. I wasn’t aware it was so easy to do this with Blender 😀

I’m going to buy the Essential Blender book.

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