Open Loft is an Open Source sculpting tool for use in Second Life. It consists of a series of scripts and objects that enable you to create sculpted prims in world.
The creator Falados Kapuskas has developed several Open Source tools and scripts for translations, animations, building and more. All of the items are available free and are all on the Xstreet SL website.
Hands down Tux Paint is the best drawing program for children ages 3 to 12.
For more info check out the Tux Paint article on Wikipedia.
I’ve been thinking about what other useful tools I can introduce to educators in secondlife. Builders Buddy is useful for people interested in building. I put together a small package with a tutorial, you can get a copy of builders buddy in sl. Watch the Builders Buddy video on youtube to see what it is. Probably one of the cool things I didn’t mention was wearing it as an attachment and using it to rez a few seats that would follow you around. Maybe I’ll make a part 2 video that also looks at the configuration options at the top of the main script. People used to proprietary products in sl would probably know of something like this that’s usually called a rez box.
I’ve been thinking about useful tools for educators in secondlife. Meta Presenter is a simple, really easy to use tool for giving presentations. Its free and open source. Watch my Meta Presenter demo video on Youtube.
Teravus was teaching me about the internals of the meshing for physics on opensim when the topic came up about making a mesh out of a sculpted prim. I mentioned I would like to attempt to make one and try it out, and a few hours later he had it working! This video is Dahlia walking on a sculpted prim spaceship in OSGrid after updating to his new code.
In secondlife sculpties only collide on bounding boxes, which make them really only suitable for visuals, not for part of complex builds. Due to some early work done by Teravus this week, that’s no longer true for OpenSim. We’re now creating a tri-mesh collision surface for sculpties and passing that into our physics engine.
I used the following software packages to set up my Opensim on windows.
- Webserver On Stick – for apache,php,mysql. I included the webserver so I could use OpenSim Web Interface (Redux).
- OpenSim Web Interface (Redux) – it allows grid citizens to create User Accounts to access the grid. Grid Owners can also manage all users for the grid. very light CMS system included.
- Opensimulator – I use the OpenSim.be Nightly Builds. You might find it easier to use these builds
- Secondlife client from Linden Labs
Probably the best thing about the way Ive done this is that I can run it from a memory stick which makes it easier to demonstrate and use when I’m not connected to a network on other peoples computers, thats a fairly common scenario in education, I can also leave them with a copy which is a nice bonus. Unfortunately in Australia our isp’s offer internet packages that set limits on how much we can upload and download otherwise I would have this running all the time. Perhaps someone out there could help out, i would love to have a Wikiversity region connected to osgrid or something like that.
I might put a howto on a wiki if people end up asking lots of questions.