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	<title>Chris Harvey &#187; Blender</title>
	<atom:link href="http://chris.superuser.com.au/tag/blender/feed" rel="self" type="application/rss+xml" />
	<link>http://chris.superuser.com.au</link>
	<description>Learn to be Free</description>
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		<title>Making sculpted chair for secondlife part 2</title>
		<link>http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2</link>
		<comments>http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2#comments</comments>
		<pubDate>Sun, 23 Aug 2009 05:50:44 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Chris]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[secondlife]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[virtualworld]]></category>

		<guid isPermaLink="false">http://chris.superuser.com.au/?p=1569</guid>
		<description><![CDATA[<p>Following on from <a href="http://chris.superuser.com.au/making-sculpted-chair-for-secondlife">part 1</a>, in this episode we finish modeling our chair, then bake the sculptmap, texture and preview them in opensim.<br />
Watch it below or <a href="http://www.youtube.com/watch?v=9EsYrIQB9q0">watch it on youtube</a>.</p>
<p>Visit Archive.org and <a href="http://www.archive.org/details/MakingSculptedChairForSecondlifePt2">download the</a>&#8230;</p>


Related posts:<ol><li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife'>Making sculpted chair for secondlife</a> <small>Following on from Teachers Without Borders on Secondlife, I met...</small></li>
<li><a href='http://chris.superuser.com.au/open-source-tools-in-sl-builders-buddy' rel='bookmark' title='Permanent Link: Open source tools in Secondlife &#8211; Builders Buddy'>Open source tools in Secondlife &#8211; Builders Buddy</a> <small>I&#8217;ve been thinking about what other useful tools I can...</small></li>
<li><a href='http://chris.superuser.com.au/teachers-without-borders-on-secondlife' rel='bookmark' title='Permanent Link: Teachers Without Borders on Secondlife'>Teachers Without Borders on Secondlife</a> <small>I wandered around Teachers Without Borders space on Secondlife and...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Following on from <a href="http://chris.superuser.com.au/making-sculpted-chair-for-secondlife">part 1</a>, in this episode we finish modeling our chair, then bake the sculptmap, texture and preview them in opensim.<br />
Watch it below or <a href="http://www.youtube.com/watch?v=9EsYrIQB9q0">watch it on youtube</a>.</p>
<p>Visit Archive.org and <a href="http://www.archive.org/details/MakingSculptedChairForSecondlifePt2">download the Ogg video or Avi</a>.</p>
<p><a href="http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2"><em>Click here to view the embedded video.</em></a></p>
<p>Download <a class="downloadlink" href="http://chris.superuser.com.au/wp-content/plugins/download-monitor/download.php?id=2" title="Version 1 downloaded 133 times" >Making sculpted chair for secondlife files (133) - 621.52 KB</a> , it contains the blend file, sculptmap and texture used in the tutorial.</p>
<div style="float:right;margin-left:15px;"><a rel="license" href="http://creativecommons.org/licenses/by/2.5/au/" target="_blank"><img title="[Attribution 2.5 Australia]" alt="[Attribution 2.5 Australia]" style="height: 31px;" src="http://i.creativecommons.org/l/by/2.5/au/88x31.png"></a></div>
<p>All files and video released under CC-BY2.5-AU license. </p>
<p>Make sure you visit <a href="http://slurl.com/secondlife/jokaydia/205/36/23/?img=http%3A//farm3.static.flickr.com/2625/3734770741_8fac819697.jpg&#038;title=Teachers%20Without%20Borders">Teachers Without Borders space on Secondlife</a> to check for upcoming events.</p>


<p>Related posts:<ol><li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife'>Making sculpted chair for secondlife</a> <small>Following on from Teachers Without Borders on Secondlife, I met...</small></li>
<li><a href='http://chris.superuser.com.au/open-source-tools-in-sl-builders-buddy' rel='bookmark' title='Permanent Link: Open source tools in Secondlife &#8211; Builders Buddy'>Open source tools in Secondlife &#8211; Builders Buddy</a> <small>I&#8217;ve been thinking about what other useful tools I can...</small></li>
<li><a href='http://chris.superuser.com.au/teachers-without-borders-on-secondlife' rel='bookmark' title='Permanent Link: Teachers Without Borders on Secondlife'>Teachers Without Borders on Secondlife</a> <small>I wandered around Teachers Without Borders space on Secondlife and...</small></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Making sculpted chair for secondlife</title>
		<link>http://chris.superuser.com.au/making-sculpted-chair-for-secondlife</link>
		<comments>http://chris.superuser.com.au/making-sculpted-chair-for-secondlife#comments</comments>
		<pubDate>Sat, 08 Aug 2009 03:14:03 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Chris]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://chris.superuser.com.au/?p=1544</guid>
		<description><![CDATA[<p>Following on from <a href="http://chris.superuser.com.au/teachers-without-borders-on-secondlife">Teachers Without Borders on Secondlife</a>,  I met <a href="http://www.teachandlearn.ca/blog/">Konrad</a> to discuss what he needed in detail. The main goal is to have a set of chairs with multiple configurations depending on how the space is being&#8230;</p>


Related posts:<ol><li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife part 2'>Making sculpted chair for secondlife part 2</a> <small>Following on from part 1, in this episode we finish...</small></li>
<li><a href='http://chris.superuser.com.au/teachers-without-borders-on-secondlife' rel='bookmark' title='Permanent Link: Teachers Without Borders on Secondlife'>Teachers Without Borders on Secondlife</a> <small>I wandered around Teachers Without Borders space on Secondlife and...</small></li>
<li><a href='http://chris.superuser.com.au/open-source-tools-in-sl-builders-buddy' rel='bookmark' title='Permanent Link: Open source tools in Secondlife &#8211; Builders Buddy'>Open source tools in Secondlife &#8211; Builders Buddy</a> <small>I&#8217;ve been thinking about what other useful tools I can...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Following on from <a href="http://chris.superuser.com.au/teachers-without-borders-on-secondlife">Teachers Without Borders on Secondlife</a>,  I met <a href="http://www.teachandlearn.ca/blog/">Konrad</a> to discuss what he needed in detail. The main goal is to have a set of chairs with multiple configurations depending on how the space is being used. In simple terms you have an object that you touch which brings up a menu with options like &#8220;lecture&#8221;, &#8220;discussion&#8221; and perhaps options for the number of chairs needed. When you choose an option the chairs reposition themselves. We&#8217;ll get to that in time. In this post we look at starting to design the chair in Blender. Konrad wanted to keep the space fairly informal so for now we are going with a typical outdoor chair.</p>
<p>I produced a video tutorial that roughly shows the steps I&#8217;ve taken to make the chair. I hope others join in and share their progress. All of the software is free and open source and runs on all the major operating systems. Here&#8217;s the things you will need.</p>
<ul>
<li><a href="http://www.blender.org/">Blender</a></li>
<li><a href="http://www.dominodesigns.info/project/primstar">Primstar scripts</a></li>
</ul>
<p>Watch the video below or <a href="http://www.youtube.com/watch?v=2EaEb4fLjnY">watch it on youtube</a> or <a href="http://www.archive.org/details/MakingSculptedChairForSecondlifePt1">download it from archive.org</a>.</p>
<p><a href="http://chris.superuser.com.au/making-sculpted-chair-for-secondlife"><em>Click here to view the embedded video.</em></a></p>
<p>I think Konrad has done really well with the space, to appreciate his work it might help some people to imagine what its like standing in a completely empty room.</p>
<p>You can see <a href="http://www.flickr.com/photos/91693908@N00/3777293543/">images of the chair in secondlife on flickr</a>.</p>
<p>Stay tuned for part 2, we&#8217;ll look at baking the sculpt map and making the texture.</p>
<p><b>PRO TIP FOR MEDIA</b>: You&#8217;ll notice on archive.org that the video is available in <a href="http://en.wikipedia.org/wiki/Ogv">Ogg Video format</a>, this is the video format used by professionals involved in OER and free learning, its a royalty free format. If it doesn&#8217;t play on your system by default then <a href="http://www.videolan.org/vlc/">download vlc media player</a>.</p>


<p>Related posts:<ol><li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife part 2'>Making sculpted chair for secondlife part 2</a> <small>Following on from part 1, in this episode we finish...</small></li>
<li><a href='http://chris.superuser.com.au/teachers-without-borders-on-secondlife' rel='bookmark' title='Permanent Link: Teachers Without Borders on Secondlife'>Teachers Without Borders on Secondlife</a> <small>I wandered around Teachers Without Borders space on Secondlife and...</small></li>
<li><a href='http://chris.superuser.com.au/open-source-tools-in-sl-builders-buddy' rel='bookmark' title='Permanent Link: Open source tools in Secondlife &#8211; Builders Buddy'>Open source tools in Secondlife &#8211; Builders Buddy</a> <small>I&#8217;ve been thinking about what other useful tools I can...</small></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://chris.superuser.com.au/making-sculpted-chair-for-secondlife/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Sculpture in SL using Blender</title>
		<link>http://chris.superuser.com.au/sculpture-in-sl-using-blender</link>
		<comments>http://chris.superuser.com.au/sculpture-in-sl-using-blender#comments</comments>
		<pubDate>Sun, 19 Jul 2009 20:50:25 +0000</pubDate>
		<dc:creator>Cath</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Cath]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[second life]]></category>

		<guid isPermaLink="false">http://chris.superuser.com.au/?p=1493</guid>
		<description><![CDATA[<p>Chris has been experimenting with Blender again this weekend. He has produced some really nice modern sculptures. You can view the sculptures <a href=" http://slurl.com/secondlife/Karibu/58/15/23/" target="_blank">here</a> in Second Life, or take a look at <a href="http://www.flickr.com/photos/91693908@N00/3734483319/" target="_blank">flickr</a>. You can download&#8230;</p>


Related posts:<ol><li><a href='http://chris.superuser.com.au/online-blender-3d-design-course' rel='bookmark' title='Permanent Link: Online Blender 3D Design Course'>Online Blender 3D Design Course</a> <small>Neil Hirsig has developed an online course to offer students...</small></li>
<li><a href='http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy' rel='bookmark' title='Permanent Link: Makehuman and Blender using Ubuntu Hardy'>Makehuman and Blender using Ubuntu Hardy</a> <small> Makehuman Wikipedia article: MakeHuman is a software application that...</small></li>
<li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife'>Making sculpted chair for secondlife</a> <small>Following on from Teachers Without Borders on Secondlife, I met...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Chris has been experimenting with Blender again this weekend. He has produced some really nice modern sculptures. You can view the sculptures <a href=" http://slurl.com/secondlife/Karibu/58/15/23/" target="_blank">here</a> in Second Life, or take a look at <a href="http://www.flickr.com/photos/91693908@N00/3734483319/" target="_blank">flickr</a>. You can download <a href="http://www.blender.org/download/get-blender/" target="_blank">Blender here</a>.  Blender is a <a title="3D computer graphics" href="http://en.wikipedia.org/wiki/3D_computer_graphics">3D</a> graphics application released as <a title="Free software" href="http://en.wikipedia.org/wiki/Free_software">free software</a> under the GNU General Public License. Blender is available for a number of <a title="Operating system" href="http://en.wikipedia.org/wiki/Operating_system">operating systems</a>, including <a title="Linux" href="http://en.wikipedia.org/wiki/Linux">Linux</a>, <a title="Mac OS X" href="http://en.wikipedia.org/wiki/Mac_OS_X">Mac OS X</a>, and <a title="Microsoft Windows" href="http://en.wikipedia.org/wiki/Microsoft_Windows">Microsoft Windows</a>. You can look at a vast array of Blender tutorials <a href="http://www.blender.org/education-help/tutorials/" target="_blank">here</a>.</p>
<p><a class="flickr-image aligncenter" title="sculpture idea so far 3" href="http://www.flickr.com/photos/91693908@N00/3731925356/"><img src="http://farm4.static.flickr.com/3505/3731925356_7c9944619f.jpg" alt="sculpture idea so far 3" /></a></p>
<p><a class="flickr-image aligncenter" title="garden_sculpture_in_secondlife" href="http://www.flickr.com/photos/91693908@N00/3731523075/"><img src="http://farm3.static.flickr.com/2482/3731523075_812c247b79.jpg" alt="garden_sculpture_in_secondlife" /></a></p>
<p><a class="flickr-image aligncenter" title="new sculpture idea, the eye 3" href="http://www.flickr.com/photos/91693908@N00/3734973528/"><img src="http://farm3.static.flickr.com/2455/3734973528_82c92f3499.jpg" alt="new sculpture idea, the eye 3" /></a></p>
<p><a class="flickr-image aligncenter" title="new sculpture idea, the eye 3 in secondlife 1" href="http://www.flickr.com/photos/91693908@N00/3734483319/"><img src="http://farm3.static.flickr.com/2618/3734483319_9447ed5b6a.jpg" alt="new sculpture idea, the eye 3 in secondlife 1" /></a></p>


<p>Related posts:<ol><li><a href='http://chris.superuser.com.au/online-blender-3d-design-course' rel='bookmark' title='Permanent Link: Online Blender 3D Design Course'>Online Blender 3D Design Course</a> <small>Neil Hirsig has developed an online course to offer students...</small></li>
<li><a href='http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy' rel='bookmark' title='Permanent Link: Makehuman and Blender using Ubuntu Hardy'>Makehuman and Blender using Ubuntu Hardy</a> <small> Makehuman Wikipedia article: MakeHuman is a software application that...</small></li>
<li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife'>Making sculpted chair for secondlife</a> <small>Following on from Teachers Without Borders on Secondlife, I met...</small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Online Blender 3D Design Course</title>
		<link>http://chris.superuser.com.au/online-blender-3d-design-course</link>
		<comments>http://chris.superuser.com.au/online-blender-3d-design-course#comments</comments>
		<pubDate>Mon, 20 Oct 2008 21:12:52 +0000</pubDate>
		<dc:creator>Cath</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Cath]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://chris.superuser.com.au/?p=1153</guid>
		<description><![CDATA[<p>Neil Hirsig has developed an <a title="Blender online course" href="http://www.gryllus.net/Blender/3D.html" target="_blank">online course </a>to offer students an introduction to the world of computer generated 3-D modeling and animation.</p>
<blockquote><p>As an introductory course, it provides a basic understanding of the skills and</p></blockquote><p>&#8230;</p>


Related posts:<ol><li><a href='http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy' rel='bookmark' title='Permanent Link: Makehuman and Blender using Ubuntu Hardy'>Makehuman and Blender using Ubuntu Hardy</a> <small> Makehuman Wikipedia article: MakeHuman is a software application that...</small></li>
<li><a href='http://chris.superuser.com.au/sculpture-in-sl-using-blender' rel='bookmark' title='Permanent Link: Sculpture in SL using Blender'>Sculpture in SL using Blender</a> <small>Chris has been experimenting with Blender again this weekend. He...</small></li>
<li><a href='http://chris.superuser.com.au/oneschool-online-student-database' rel='bookmark' title='Permanent Link: OneSchool online student database'>OneSchool online student database</a> <small>I was browsing the web and found an interesting article...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Neil Hirsig has developed an <a title="Blender online course" href="http://www.gryllus.net/Blender/3D.html" target="_blank">online course </a>to offer students an introduction to the world of computer generated 3-D modeling and animation.</p>
<blockquote><p>As an introductory course, it provides a basic understanding of the skills and techniques employed by 3-D designers in a wide range of applications. In this online course we will explore basic mesh modeling, applying textures and materials to 3-D objects, lighting, animation and rendering. This course should provide a good basis for further independent study in architectural, engineering and theatrical modeling and game design.</p></blockquote>
<blockquote><p>The sequence of Learning Units are a suggested path of learning Blender but you are welcome to use this material in any way that suits your purposes.</p></blockquote>
<p>Anyone interested in participating can email <a href="mailto:nhirsig@tufts.ed" target="_blank">nhirsig@tufts.ed</a></p>
<p><a href="http://www.gryllus.net/Blender/StudentGallery.html"><img class="float:left; alignleft" title="Example of student work" src="http://www.gryllus.net/Blender/Gallery/JuliaBourqueCrateNBarrel.jpg" alt="Example of student work" width="350" height="263" /></a></p>
<p>Chris: An amazing thing about the resources on the site is copyright.</p>
<blockquote>
<p align="center"><strong>Copyright Notice</strong><br />
<span class="p7ABtrig_down style1">All material on this site may be freely distributed without restriction</span></p></blockquote>
<p><br clear="left"></p>


<p>Related posts:<ol><li><a href='http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy' rel='bookmark' title='Permanent Link: Makehuman and Blender using Ubuntu Hardy'>Makehuman and Blender using Ubuntu Hardy</a> <small> Makehuman Wikipedia article: MakeHuman is a software application that...</small></li>
<li><a href='http://chris.superuser.com.au/sculpture-in-sl-using-blender' rel='bookmark' title='Permanent Link: Sculpture in SL using Blender'>Sculpture in SL using Blender</a> <small>Chris has been experimenting with Blender again this weekend. He...</small></li>
<li><a href='http://chris.superuser.com.au/oneschool-online-student-database' rel='bookmark' title='Permanent Link: OneSchool online student database'>OneSchool online student database</a> <small>I was browsing the web and found an interesting article...</small></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Makehuman and Blender using Ubuntu Hardy</title>
		<link>http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy</link>
		<comments>http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy#comments</comments>
		<pubDate>Tue, 26 Aug 2008 13:56:26 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Chris]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[bvh]]></category>
		<category><![CDATA[makehuman]]></category>
		<category><![CDATA[sculptie]]></category>
		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://chris.superuser.com.au/?p=478</guid>
		<description><![CDATA[<p><a class="thickbox" href="http://chris.superuser.com.au/wp-content/photos/makehuman/man_makehuman.jpg"><img class="ngg-singlepic ngg-right alignright" style="border: 0pt none;" title="Makehuman Man" src="http://chris.superuser.com.au/wp-content/photos/makehuman/man_makehuman.jpg" alt="man_makehuman.jpg" width="210" height="371" /></a></p>
<p><a href="http://en.wikipedia.org/wiki/MakeHuman">Makehuman Wikipedia article</a>:</p>
<blockquote style="text-align:left"><p>MakeHuman is a software application that generates 3D humanoids; similar to Poser or DAZ Studio. It is written in C++ and Aqsis is necessary to produce a render. The MakeHuman team work towards correctness both</p></blockquote><p>&#8230;</p>


Related posts:<ol><li><a href='http://chris.superuser.com.au/online-blender-3d-design-course' rel='bookmark' title='Permanent Link: Online Blender 3D Design Course'>Online Blender 3D Design Course</a> <small>Neil Hirsig has developed an online course to offer students...</small></li>
<li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife part 2'>Making sculpted chair for secondlife part 2</a> <small>Following on from part 1, in this episode we finish...</small></li>
<li><a href='http://chris.superuser.com.au/open-source-tools-in-sl-builders-buddy' rel='bookmark' title='Permanent Link: Open source tools in Secondlife &#8211; Builders Buddy'>Open source tools in Secondlife &#8211; Builders Buddy</a> <small>I&#8217;ve been thinking about what other useful tools I can...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p><a class="thickbox" href="http://chris.superuser.com.au/wp-content/photos/makehuman/man_makehuman.jpg"><img class="ngg-singlepic ngg-right alignright" style="border: 0pt none;" title="Makehuman Man" src="http://chris.superuser.com.au/wp-content/photos/makehuman/man_makehuman.jpg" alt="man_makehuman.jpg" width="210" height="371" /></a></p>
<p><a href="http://en.wikipedia.org/wiki/MakeHuman">Makehuman Wikipedia article</a>:</p>
<blockquote style="text-align:left"><p>MakeHuman is a software application that generates 3D humanoids; similar to Poser or DAZ Studio. It is written in C++ and Aqsis is necessary to produce a render. The MakeHuman team work towards correctness both in programming (using common file formats) and anatomy. MakeHuman makes extensive use of university research in accurately modelling the human form.</p></blockquote>
<p>I&#8217;ve been learning character animation with Blender and found <a href="http://www.makehuman.org/">Makehuman</a>. Here&#8217;s the <a href="http://blenderunderground.com/forums/viewtopic.php?t=1038">MakeHuman to Blender Part I</a> tutorial on Blender Underground, follow the links to part 2 and 3. Also check out the<a href="http://blenderunderground.com/video-tutorials/"> Blender Underground video tutorials</a>. The videos and tutorials are awesome.</p>
<p><a class="thickbox" href="http://chris.superuser.com.au/wp-content/photos/makehuman/woman_makehuman.jpg"><img class="ngg-singlepic ngg-none alignleft" style="border: 0pt none; margin-left: 10px; margin-right: 10px;" src="http://chris.superuser.com.au/wp-content/photos/makehuman/woman_makehuman.jpg" alt="woman_makehuman.jpg" width="210" height="284" /></a>There was one problem I had installing Makehuman and that was with <a href="http://en.wikipedia.org/wiki/Aqsis">Aqsis</a>.</p>
<blockquote><p>The MakeHuman project uses Aqsis to produce realistic renderings of the human body.</p></blockquote>
<p>I stuffed around trying to compile from source then found that the problem was a bug with Ubuntu Hardy, <a href="https://bugs.launchpad.net/ubuntu/+source/aqsis/+bug/234414">Aqsis fix on Ubuntu Hardy</a>.</p>
<p>It is a lot of fun playing with settings. Watch this <a href="http://www.youtube.com/watch?v=t8i8aGU0CwI">makehuman video on youtube</a>.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="src" value="http://www.youtube.com/v/t8i8aGU0CwI&amp;hl=en&amp;fs=1" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/t8i8aGU0CwI&amp;hl=en&amp;fs=1" allowfullscreen="true"></embed></object></p>
<p>What I found really interesting was when you import your model to blender, I did this using the <a href="http://en.wikipedia.org/wiki/COLLADA">collada</a> import plugin. I&#8217;ll try to explain a little using the screenshot below.<br />
<a class="thickbox" href="http://chris.superuser.com.au/wp-content/photos/makehuman/makehuman_blender.jpg"><img class="ngg-singlepic ngg-none" src="http://chris.superuser.com.au/wp-content/photos/makehuman/makehuman_blender.jpg" alt="makehuman_blender.jpg" /></a><br />
By default the skeleton and armature are placed inside the body, I moved them out of the body to show you. Im sure having the armature already set up will save a lot of time, <a href="http://en.wikipedia.org/wiki/Armature_(computer_animation)">armature</a> is kind of skeletal structure used for animation. Watch <a href="http://youtube.com/watch?v=GbFvrilssNo">Super3boy&#8217;s 20th Blender Tutorial(Using Armatures)</a> on youtube for a good introduction to armatures. The other at the back is the human <a href="http://en.wikipedia.org/wiki/Skeleton">skeleton</a>. The other thing you can&#8217;t see here is the skin, I still have a lot to learn and texturing/skinning the meshes looks difficult. On top of all the 3d stuff theres so much I&#8217;m learning about the human body.</p>
<p>The other thing I&#8217;m enjoying about learning Blender this time around is the community at <a title="Blender artists" href="http://blenderartists.org">blenderartists.org</a>.  The way the more experienced guys explain things, the terminology they use is really helping me along and of course being able to use some of their source files is incredibly useful.</p>
<p>Checkout this forum post &#8220;<a href="http://blenderartists.org/forum/showthread.php?t=121552">Skin with multilayered sss experiments</a>&#8221; by <a class="bigusername" href="http://blenderartists.org/forum/member.php?u=35768">Pixelvore</a>, he&#8217;s 16 and been using blender for around 3 years, look at all the things he knows and what he can do.</p>
<p>Another gem I found in the forums was &#8220;<a title="2008 Adelaide Uni Short Film Festival Entry *Winner*" href="http://blenderartists.org/forum/showthread.php?t=133415">2008 Adelaide Uni Short Film Festival Entry *Winner*</a>&#8220;.</p>
<p>I use Blender for making sculpties for secondlife, mainly my gnu head and horns and a few other things. Useful links:</p>
<ul>
<li><a href="http://forums.secondlife.com/showthread.php?t=203571">Blender Sculptie Import &amp; Export Scripts</a></li>
<li><a title="Texturing sculpties in Blender part" href="http://www.xs4all.nl/~elout/sculptpaint/tuto/texture_inblender01.html">Texturing sculpties in Blender</a></li>
</ul>
<p>I recently noticed <a title="Permanent Link to Blender to SL BVH Animation Exporter" rel="bookmark" href="http://tentacolor.com/2008/05/19/blender-to-sl-bvh-animation-exporter/">Blender to SL BVH Animation Exporter</a>. Looks really good. <a href="http://tentacolor.com/sl-animation-for-blender-newbs/">Read the tutorial</a>, <a href="http://tentacolor.com/2008/06/02/animation-exporter-update-june-2/">here&#8217;s the update</a>.</p>
<p>I almost forgot, hopefully I can get one of my mates over so we can <a href="http://www.youtube.com/watch?v=Up_la0LnCjw&amp;NR=1">strap bra&#8217;s to our heads and create our perfect woman</a>.</p>


<p>Related posts:<ol><li><a href='http://chris.superuser.com.au/online-blender-3d-design-course' rel='bookmark' title='Permanent Link: Online Blender 3D Design Course'>Online Blender 3D Design Course</a> <small>Neil Hirsig has developed an online course to offer students...</small></li>
<li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife part 2'>Making sculpted chair for secondlife part 2</a> <small>Following on from part 1, in this episode we finish...</small></li>
<li><a href='http://chris.superuser.com.au/open-source-tools-in-sl-builders-buddy' rel='bookmark' title='Permanent Link: Open source tools in Secondlife &#8211; Builders Buddy'>Open source tools in Secondlife &#8211; Builders Buddy</a> <small>I&#8217;ve been thinking about what other useful tools I can...</small></li>
</ol></p>]]></content:encoded>
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		<title>Yo Frankie! the Open Game</title>
		<link>http://chris.superuser.com.au/yo-frankie-the-open-game</link>
		<comments>http://chris.superuser.com.au/yo-frankie-the-open-game#comments</comments>
		<pubDate>Fri, 22 Aug 2008 12:27:09 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Education]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Open Game]]></category>
		<category><![CDATA[Open Movie]]></category>
		<category><![CDATA[video editing]]></category>

		<guid isPermaLink="false">http://chris.superuser.com.au/?p=471</guid>
		<description><![CDATA[<p>You may remember project Orange’s open movie “<a title="Elephants Dream" href="http://orange.blender.org/">Elephants Dream</a>” and project Peach&#8217;s open movie &#8220;<a title="Big Buck Bunny" href="http://www.bigbuckbunny.org/">Big Buck Bunny</a>&#8220;, they&#8217;ve continued with a new open project Apricot. This time it isn’t a movie but a&#8230;</p>


Related posts:<ol><li><a href='http://chris.superuser.com.au/elephants-dream' rel='bookmark' title='Permanent Link: Elephants Dream'>Elephants Dream</a> <small>Sorry to copy this straight from Slashdot but its looks...</small></li>
<li><a href='http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy' rel='bookmark' title='Permanent Link: Makehuman and Blender using Ubuntu Hardy'>Makehuman and Blender using Ubuntu Hardy</a> <small> Makehuman Wikipedia article: MakeHuman is a software application that...</small></li>
<li><a href='http://chris.superuser.com.au/online-blender-3d-design-course' rel='bookmark' title='Permanent Link: Online Blender 3D Design Course'>Online Blender 3D Design Course</a> <small>Neil Hirsig has developed an online course to offer students...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>You may remember project Orange’s open movie “<a title="Elephants Dream" href="http://orange.blender.org/">Elephants Dream</a>” and project Peach&#8217;s open movie &#8220;<a title="Big Buck Bunny" href="http://www.bigbuckbunny.org/">Big Buck Bunny</a>&#8220;, they&#8217;ve continued with a new open project Apricot. This time it isn’t a movie but a 3D game! These are all projects by the Blender Foundation and the Institute for Open 3D Projects called the Blender Institute.</p>
<p><strong>Elephants Dream</strong>:</p>
<div id="introtext-col1" class="introtext">
<blockquote><p><em>Elephants Dream</em> is the world’s first open movie,  			made entirely with open source graphics software such as <a href="http://www.blender.org/">Blender</a>,  			and with all production files freely available to use however  			you please, under a <a href="http://www.creativecommons.org/">Creative Commons</a> license.</p></blockquote>
</div>
<p><strong>Big Buck Bunny</strong>:</p>
<blockquote><p>As a follow-up to the successful project Orange’s “Elephants Dream”, the Blender Foundation initiated another open movie project. Again a small team (7) of the best 3D artists and developers in the Blender community have been invited to come together to work in Amsterdam from October 2007 until April 2008 on completing a short 3D animation movie. The team members will get a great studio facility and housing in Amsterdam, all travel costs reimbursed, and a fee sufficient to cover all expenses during the period.</p>
<p>The creative concept of “Peach” was completely different as for “Orange”. This time it is “funny and furry”!</p></blockquote>
<p><a title="Yo Frankie" href="http://www.yofrankie.org/"><strong>Yo Frankie</strong></a>:</p>
<blockquote><p>After Orange and Peach, Blender Institute continues with a new open project: Apricot. This time it isn’t a movie but a 3D game! Starting february 1st 2008, a small team of again the best 3D artist and developers will develop a game jointly with the on-line community. The main characters in the game are based on the short 3D animation open movie Peach</p>
<p>At the end of July 2008 the production ends and August is used for DVD and documentation making. Releasing the game at end of August.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="305" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.vimeo.com/moogaloop.swf?clip_id=1425846&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="400" height="305" src="http://www.vimeo.com/moogaloop.swf?clip_id=1425846&amp;server=www.vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<a href="http://www.vimeo.com/1425846?pg=embed&amp;sec=1425846">Apricot Blender Game Engine Work in Progress 28/July</a> from <a href="http://www.vimeo.com/user638103?pg=embed&amp;sec=1425846">Campbell Barton</a> on <a href="http://vimeo.com?pg=embed&amp;sec=1425846">Vimeo</a>.<br />
<a href="http://download.blender.org/apricot/apricot_demo_wip.ogg"><br />
Grab the OGG Theora file (46mb)</a></p>
<p>Wow how awesome does that look. Recently I&#8217;ve been using Blender for doing my video sequencing. Basically putting a collection of video clips in order to some syncronised audio. I wasn&#8217;t aware it was so easy to do this with Blender :D</p>
<p>I&#8217;m going to buy the <a title="Essential Blender" href="http://www.blender3d.org/e-shop/default.php">Essential Blender</a> book.</p>


<p>Related posts:<ol><li><a href='http://chris.superuser.com.au/elephants-dream' rel='bookmark' title='Permanent Link: Elephants Dream'>Elephants Dream</a> <small>Sorry to copy this straight from Slashdot but its looks...</small></li>
<li><a href='http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy' rel='bookmark' title='Permanent Link: Makehuman and Blender using Ubuntu Hardy'>Makehuman and Blender using Ubuntu Hardy</a> <small> Makehuman Wikipedia article: MakeHuman is a software application that...</small></li>
<li><a href='http://chris.superuser.com.au/online-blender-3d-design-course' rel='bookmark' title='Permanent Link: Online Blender 3D Design Course'>Online Blender 3D Design Course</a> <small>Neil Hirsig has developed an online course to offer students...</small></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Elephants Dream</title>
		<link>http://chris.superuser.com.au/elephants-dream</link>
		<comments>http://chris.superuser.com.au/elephants-dream#comments</comments>
		<pubDate>Fri, 19 May 2006 21:20:20 +0000</pubDate>
		<dc:creator>Chris</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Chris]]></category>
		<category><![CDATA[Education]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[Open Movie]]></category>

		<guid isPermaLink="false">http://chris.superuser.com.au/?p=72</guid>
		<description><![CDATA[<p>Sorry to copy this straight from Slashdot but its looks good.</p>
<p><em>This month has seen the <a href="http://www.elephantsdream.org/">internet release of the first 3D &#8216;Open Movie&#8217;</a>, Elephants Dream.&#8221;</em> From the site: <em>&#8220;The 3D animated short &#8216;Elephants Dream&#8217; will today be released</em>&#8230;</p>


Related posts:<ol><li><a href='http://chris.superuser.com.au/yo-frankie-the-open-game' rel='bookmark' title='Permanent Link: Yo Frankie! the Open Game'>Yo Frankie! the Open Game</a> <small>You may remember project Orange’s open movie “Elephants Dream” and...</small></li>
<li><a href='http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy' rel='bookmark' title='Permanent Link: Makehuman and Blender using Ubuntu Hardy'>Makehuman and Blender using Ubuntu Hardy</a> <small> Makehuman Wikipedia article: MakeHuman is a software application that...</small></li>
<li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife part 2'>Making sculpted chair for secondlife part 2</a> <small>Following on from part 1, in this episode we finish...</small></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Sorry to copy this straight from Slashdot but its looks good.</p>
<p><em>This month has seen the <a href="http://www.elephantsdream.org/">internet release of the first 3D &#8216;Open Movie&#8217;</a>, Elephants Dream.&#8221;</em> From the site: <em>&#8220;The 3D animated short &#8216;Elephants Dream&#8217; will today be released as a free and public download. This is the final stage of a successfully completed Open Movie project which has been community-financed, using only Open Source tools, and opening up the movie itself as well as the entire studio database for everyone to re-use and learn from. The movie and production files are licensed as Creative Commons Attribution 2.5, which only requires a proper crediting for public screening, re-using and distribution.&#8221;</em></p>
<p>Wikipedia entry for <a title="Elephants Dream" target="_blank" href="http://en.wikipedia.org/wiki/Elephants_Dream">Elephants Dream</a>.</p>
<p>Its interesting to see works of art and entertainment being free.</p>


<p>Related posts:<ol><li><a href='http://chris.superuser.com.au/yo-frankie-the-open-game' rel='bookmark' title='Permanent Link: Yo Frankie! the Open Game'>Yo Frankie! the Open Game</a> <small>You may remember project Orange’s open movie “Elephants Dream” and...</small></li>
<li><a href='http://chris.superuser.com.au/makehuman-and-blender-using-ubuntu-hardy' rel='bookmark' title='Permanent Link: Makehuman and Blender using Ubuntu Hardy'>Makehuman and Blender using Ubuntu Hardy</a> <small> Makehuman Wikipedia article: MakeHuman is a software application that...</small></li>
<li><a href='http://chris.superuser.com.au/making-sculpted-chair-for-secondlife-part-2' rel='bookmark' title='Permanent Link: Making sculpted chair for secondlife part 2'>Making sculpted chair for secondlife part 2</a> <small>Following on from part 1, in this episode we finish...</small></li>
</ol></p>]]></content:encoded>
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